Small City: Wom Castle

Wom Castle

Wom Castle
Example Sylvin architecture.
StateSylvan
ProvenceBazan Kingdom
Sub ProvenceFieldbank Dutchy
RegionDozyi̊vbùg Heathland
Founded1284
Community LeaderLord Kthêl Acres Aaron
Area11 km2 (4 mi2)
Average Yearly Temp15°C (59°F)
Average Elevation3140 m (10301 ft)
Average Yearly Precipitation138 cm/y (54 in/y)
Population2764
Population Density251 people per km2 (691 people per mi2)
Town AuraTransmutation
Naming
Native nameWom Castle
Pronunciation/wom/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Wom Castle (/wom/ [Translation Unavailable]) is a subtropical Small City located in Fieldbank Dutchy, Bazan Kingdom, within the Sylvan.

The name Wom Castle is derived from the Sylvin language, as Wom Castle was founded by Kthêl Acres, who was culturaly Sylvin.

Climate

Wom Castle has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cold 2°C (35°F). Wom Castle receives an average of 138 cm/y (54 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Wom Castle covers an area of nearly 11 km2 (4 mi2), and an average elevation of 3140 m (10301 ft) above sea level.

Overview

Wom Castle was founded durring the late 14th century in fall of the year 1284, by Kthêl Acres. The establishment of the new community went well, with no major obsticles durring construction.

Wom Castle was built using the conventions of Sylvin durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Wom Castle is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Wom Castle is buildings have been located at convienant points along the gorge Wom Castle was built upon. Navigating the town is therefore a little chalanging as the distance between buildings verris greatly and the narrow paverstone streets flow where they are able to be made rather than folowing the most convienant paths. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Wom Castle's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. The monster and outlaw focused fortifications has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

Wom Castle has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Wom Castle ’s existence has dried up and the city is drifting down the stream of history as it dries up. On top of this is an unmistakable feeling that Wom Castle is in this condition because there is something terribly wrong with the city. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Wom Castle long.

Civic Infrastructure

Wom Castle has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Wom Castle has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Wom Castle. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Wom Castle's parks.

Wom Castle has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wom Castle.

Wom Castle has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Wom Castle has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Wom Castle has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Wom Castle has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wom Castle's public wards, blessings, and other arcane systems.

Wom Castle has a first rate hospital which caters to anyone in need of long term medical care.

Wom Castle has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Wom Castle's natural decorations nor waterways.

Wom Castle has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Wom Castle has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Wom Castle has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Wom Castle's locals are divided into several castes. They may be organized by social role, by imputed nobility of birth, by ethnic origins, or any other dividing principle, but they cannot imagine any other way of organizing themselves. A hierarchy of castes is not inevitable, but there will be social and legal limits applied to ensure that each caste remains fixed in its function. The outside world may or may not respect these distinctions when dealing with the locals.

Wom Castle's chapel was built using a different architectural style from the rest of the town. The style used is famous for its stately symmetry, classical elements, and grand appearance. Columns and pillars, such as Corinthian columns, are often seen supporting open structures or porticos. Symmetry is an important feature of this style, with each half of a building mirroring the other. Domed ceilings and windows grace these buildings, with everything placed in a mathematical arrangement.

In Wom Castle there is a constant smell of overcooked presumably ethnic food.

The Flea, Giant near Wom Castle are known to be almost tame, such that they can be put to domestic use.

Wom Castle's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves performance art to channel Illusion energies of tier 1 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 5
  • Farmers: 8
  • Farm Laborer: 18
  • Hunters: 10
  • Milk Maids: 7
  • Ranchers: 3
  • Ranch Hands: 8
  • Shepherds: 7
    • Farmland: 11166 m2
    • Cattle and Similar Creatures: 691
    • Poultry: 8292
    • Swine: 552
    • Sheep: 27
    • Goats: 5
    • Horses, Mounts, and Beasts of Burden: 276

Craftsmen

  • Arms and Toolmakers: 5
  • Blacksmiths: 6
  • Bookbinders: 3
  • Buckle-makers: 3
  • Cabinetmakers: 6
  • Candlemakers: 8
  • Carpenters: 8
  • Clothmakers: 6
  • Coach and Harness Makers: 2
  • Coopers: 7
  • Copper, Brass, Tin, Zinc, and Lead Workers: 3
  • Copyists: 2
  • Cutlers: 2
  • Fabricworkers: 5
  • Farrier: 16
  • Furriers: 1
  • Glassworkers: 9
  • Gunsmiths: 6
  • Harness-Makers: 2
  • Hatters: 5
  • Hosiery Workers: 1
  • Jewelers: 3
  • Leatherwrights: 7
  • Locksmiths: 2
  • Matchstick makers: 4
  • Musical Instrument Makers: 4
  • Painters, Structures and Fixtures: 3
  • Paper Workers: 3
  • Plasterers: 3
  • Pursemakers: 4
  • Roofers: 2
  • Ropemakers: 2
  • Rugmakers: 2
  • Saddlers: 5
  • Scabbardmakers: 5
  • Scalemakers: 2
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 2
  • Shoemakers: 2
  • Soap and Tallow Workers: 9
  • Tailors: 15
  • Tanners: 3
  • Upholsterers: 3
  • Watchmakers: 3
  • Weavers: 8
  • Whitesmiths: 2

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 3
  • Booksellers: 4
  • Butchers: 6
  • Chandlers: 6
  • Chicken Butchers: 7
  • Entrepreneurs: 2
  • Fine Clothiers: 7
  • Fishmongers: 7
  • Florists: 1
  • Potion Sellers: 5
  • Resellers: 9
  • Spice Merchants: 3
  • Wine-sellers: 5
  • Wheelwright: 4
  • Woodsellers: 2

Service workers

  • Bakers: 13
  • Barbers: 12
  • Coachmen: 3
  • Cooks: 10
  • Doctors: 6
  • Gamekeepers: 4
  • Grooms: 2
  • Hairdressers: 9
  • Healers: 7
  • Housekeepers: 8
  • Housemaids: 16
  • House Stewards: 8
  • Inns: 2
  • Laundry maids: 4
  • Maidservants: 9
  • Nursery Maids: 5
  • Pastrycooks: 9
  • Restaurateur: 12
  • Tavern Keepers: 13

Specialized Laborer

  • Ashworkers: 3
  • Bleachers: 2
  • Chemical Workers: 1
  • Coal Heavers: 5
  • In-Town Couriers: 6
  • Long Haul Couriers: 6
  • Dockyard Workers: 5
  • Gas Workers: 1
  • Hay Merchants: 2
  • Leech Collectors: 8
  • Millers: 7
  • Miners: 6
  • Oilmen and Polishers: 4
  • Postmen: 6
  • Pure Finder: 3
  • Skinners: 8
  • Sugar Refiners: 1
  • Tosher: 4
  • Warehousemen: 8
  • Watercarriers: 6
  • Watermen, Bargemen, etc.: 7

Skilled Laborers

  • Accountants: 3
  • Alchemist: 4
  • Clerk: 5
  • Dentists: 2
  • Educators: 7
  • Engineers: 3
  • Gardeners: 2
  • Mages: 2
  • Plumbers: 2
  • Pharmacist: 3
  • Professors: 1
  • Scientists: 2
  • Wizards: 1

Civil Servants

  • Adventurers: 2
  • Bankers: 3
  • Civil Clerks: 6
  • Civic Iudex: 3
  • Consultants: 1
  • Exorcist: 6
  • Fixers: 3
  • Kami Clerk: 5
  • Landlords: 5
  • Lawyers: 3
  • Legend Keepers: 4
  • Militia Officers: 21
  • Monks, Monastic: 9
  • Monks, Civic: 8
  • Historian, Oral: 6
  • Historian, Textual: 3
  • Policemen, Sheriffs, etc.: 6
  • Priests: 11
  • Rangers: 3
  • Rat Catchers: 3
  • Scholars: 4
  • Spiritualist: 5
  • Slayers: 1
  • Storytellers: 8
  • Military Officers: 9

Cottage Industries

  • Brewers: 8
  • Comfort Services: 10
  • Enchanters: 3
  • Herbalists: 3
  • Jaminators: 11
  • Needleworkers: 10
  • Potters: 4
  • Preserve Makers: 8
  • Quilters: 4
  • Seamsters: 17
  • Spinners: 8
  • Tinker: 3
  • Weaver: 7

Artists

  • Actors: 3
  • Architects: 1
  • Bards: 4
  • Costumers: 1
  • Dancers: 3
  • Drafters: 1
  • Engravers: 2
  • Fine Furniture Carpenters: 1
  • Glaziers: 2
  • Inlayers: 2
  • Musicians: 7
  • Painters, Art: 1
  • Playwrights: 2
  • Sculptors, Art: 2
  • Wood Carvers: 9
  • Writers: 9

Produce Industries

  • Butter Churners: 9
  • Canners: 8
  • Cheesmakers: 8
  • Ice Merchants: 1
  • Millers: 5
  • Picklers: 4
  • Smokers: 3
  • Stockmakers: 3
  • Tobacconists: 4
  • Tallowmakers: 6

962 of Wom Castle's population work within a Foundational Occupation.

1692 of Wom Castle's population do not work in a formal occupation, but do contribute to the local economy. 110 (4%) are noncontributers.

Points of Interest

Wom Castle has a substantial mill pond located a short distance from town.

POI

History

The the a Arming cap of Conjuration, an a Arming cap imbued with potent amounts of Conjuration energies was created in Wom Castle by in time immemorial, reportedly some time during the late 2nd century.

History